Snowball's reference books
Snowball's reference books are a small but symbolically charged collection of practical manuals and a historical text that the pig Snowball uses to design the windmill and plan the farm's defense. They represent the intellectual ambition, technical ingenuity, and utopian planning of the early Animal Farm regime, before the consolidation of Napoleon's dictatorship erased both the books' influence and the spirit of inquiry they embodied.
Contents and Origin
The mechanical details for Snowball's windmill plans come mostly from three books that had belonged to Mr. Jones: One Thousand Useful Things to Do About the House, Every Man His Own Bricklayer, and Electricity for Beginners. These were ordinary household and construction manuals, not works of political theory, yet they became the technical foundation for the most ambitious project in Animal Farm's history. In addition to these, Snowball had studied an old book of Julius Caesar's campaigns, which he had found in the farmhouse and which he used to plan the farm's defensive operations. The books were thus a mix of domestic practicality, building craft, electrical engineering, and military strategy—a combination that reflected Snowball's own character as a vivacious, inventive pig who was "quicker in speech and more inventive" than Napoleon, though not considered to have the same depth of character.
Use and Operation
Snowball used as his study a shed which had once been used for incubators and had a smooth wooden floor, suitable for drawing on. He was closeted there for hours at a time. With his books held open by a stone, and with a piece of chalk gripped between the knuckles of his trotter, he would move rapidly to and fro, drawing in line after line and uttering little whimpers of excitement. Gradually the plans grew into a complicated mass of cranks and cog-wheels, covering more than half the floor, which the other animals found completely unintelligible but very impressive. All of them came to look at Snowball's drawings at least once a day. Even the hens and ducks came, and were at pains not to tread on the chalk marks. The books were thus the instruments of a genuinely creative and collaborative intellectual process, one that inspired the entire farm with a sense of shared purpose and wonder.
Destruction and Erasure
After Snowball's expulsion by Napoleon's dogs, the incubator shed was shut up and it was assumed that the plans had been rubbed off the floor. The books themselves are never mentioned again in the narrative. Their disappearance parallels the systematic rewriting of history that follows: Snowball's role in designing the windmill is reassigned to Napoleon, who announces that the plans had actually been stolen from among his own papers. The books, like Snowball's chalk drawings, are physically erased from the farm's memory. Their absence leaves the animals with no independent technical knowledge, making them entirely dependent on the pigs' claims about what is possible and necessary.
Significance
Snowball's reference books function as a material symbol of the early promise of Animalism—the idea that animals, through study and collective effort, could master the tools of human civilization and build a better world. The books are ordinary objects, not rare or esoteric, yet they enable Snowball to produce plans that the other animals find "completely unintelligible but very impressive." This gap between the pigs' technical literacy and the other animals' incomprehension foreshadows the intellectual hierarchy that will later justify the pigs' privileges. The books' disappearance, and the subsequent lie that the windmill was Napoleon's own creation, marks the moment when knowledge itself becomes a tool of power rather than liberation. In the end, the windmill is built but used only for milling corn for profit, not for the electrical power and labor-saving devices Snowball had envisioned—a final betrayal of the books' utopian promise.