Alice and the Gryphon
The Gryphon is a pivotal figure in the second half of Alice's adventures, acting as a guide, commentator, and companion who bridges the chaotic croquet game and the trial of the Knave of Hearts. A mythical creature lying fast asleep in the sun when first encountered, the Gryphon is roused by the Queen of Hearts and ordered to take Alice to hear the Mock Turtle's history. From the moment of their meeting, the Gryphon establishes a tone of irreverent amusement, chuckling at the Queen's threats and revealing that "they never executes nobody, you know"—a remark that undercuts the Queen's terrifying authority and signals the Gryphon's role as a knowing insider in Wonderland's absurd power dynamics.
Guidance and the Mock Turtle
The Gryphon leads Alice to the Mock Turtle, who sits "sad and lonely on a little ledge of rock," sighing as if his heart would break. When Alice asks about the Mock Turtle's sorrow, the Gryphon dismisses it with the same phrase it used about the Queen: "It's all his fancy, that: he hasn't got no sorrow, you know." This repeated dismissal of genuine emotion as mere fancy establishes the Gryphon as a creature who refuses to take anything seriously, yet it also positions him as a necessary interpreter of Wonderland's emotional landscape. During the Mock Turtle's story, the Gryphon frequently interrupts—correcting Alice, urging the Mock Turtle to "Drive on, old fellow! Don't be all day about it!"—and when Alice asks a question the Gryphon deems simple, both creatures turn on her, making her feel "ready to sink into the earth." The Gryphon's authority is not gentle; it enforces the rules of Wonderland's discourse with sharp impatience.
The Lobster Quadrille and Song
When the Mock Turtle struggles to describe the Lobster Quadrille, the Gryphon eagerly joins in the explanation, completing the Mock Turtle's sentences and shouting instructions with increasing excitement. The two creatures dance solemnly around Alice, treading on her toes, while the Mock Turtle sings a slow, sad song about a whiting and a snail. The Gryphon later demands that Alice repeat a poem, and when her version comes out as "'Tis the voice of the Lobster," the Gryphon declares it "different from what I used to say when I was a child" but does not correct her. When Alice eagerly asks for a song, the Gryphon, in a rather offended tone, tells the Mock Turtle to sing "Turtle Soup," and the Mock Turtle's performance is so moving that the Gryphon cries "Chorus again!" before a cry of "The trial's beginning!" interrupts them. The Gryphon then seizes Alice by the hand and hurries off, leaving the Mock Turtle's song unfinished.
The Trial and Final Interaction
At the trial, the Gryphon remains close to Alice, whispering explanations when she is puzzled. When Alice asks what the twelve jurors are writing on their slates, the Gryphon whispers back, "They're putting down their names, for fear they should forget them before the end of the trial." This deadpan explanation of the jurors' absurd behavior reinforces the Gryphon's role as a native informant who accepts Wonderland's illogic as normal. The Gryphon does not speak again after this exchange; it fades from the narrative as Alice grows larger and confronts the Queen directly. The Gryphon's final function is to have guided Alice to the trial, where she will ultimately reject the entire dream world by declaring the court "nothing but a pack of cards."
Narrative Role and Significance
The Gryphon occupies a unique position in Wonderland: it is neither a threat nor a victim, but a sardonic observer who enjoys the chaos while remaining detached from its consequences. Unlike the Queen, who orders executions, or the Mock Turtle, who weeps over his past, the Gryphon laughs at the Queen's fury and dismisses the Mock Turtle's sorrow as mere fancy. It is the only creature that consistently treats Alice as a companion rather than a subordinate, yet it also enforces the rules of Wonderland's discourse with impatience and mockery. The Gryphon's final act—hurrying Alice to the trial—sets the stage for her ultimate rebellion, making it an unwitting catalyst for the dream's collapse. In the sister's dream at the story's end, the Gryphon's shriek is one of the sounds that fills the air, a lasting echo of the chaotic, rule-bound world Alice has escaped.