Asgard
Conan the BarbarianAsgard is a northern realm of the Hyborian Age, the home of the golden-haired Æsir, and a land defined by bleakness, harshness, and perpetual enmity. Along with Vanaheim, home of the Vanir, it is sometimes collectively called Nordheim or the Northlands, a region where life is grim and the hand of every stranger is lifted against his fellows. It is a place of frozen dawns, leafless trees, and a pitiless blue sky, where the very landscape seems to breed suffering and violence. In the narrative, Asgard serves as a crucible for the young Conan, a land where he is first broken by slavery and then partially remade as a Pit fighter, a man-slayer battling for his life to feed the blood lust of the Nordheimers.
Geography and Character of the Northlands
Asgard is one of the two great nations of the Northlands, the other being Vanaheim, and together they are sometimes referred to as Nordheim. The land is characterized by its bleakness and the harshness of life within it, a place where the waning moon drapes her face in clouds and only a tired wind stirs the silence through leafless trees. This is a region of frozen slush in winter and cracked, dry mud in summer, where the elements themselves seem to conspire against comfort. The people of Asgard, the Æsir, are golden-haired, a physical trait that distinguishes them from their neighbors and rivals, the Vanir of Vanaheim. The two nations hate each other and lose no opportunity to raid, plunder, and slaughter their enemies, yet they are united in their love of Pit fighting, a shared passion that transcends their mutual animosity.
Asgard in Conan's Enslavement and Rise as a Pit Fighter
Asgard enters Conan's life as a stage in his captivity. After years of grinding toil at the Wheel of Pain in the Vanir town of Thrudvang, Conan is sold to Toghrul, a pit master from Hyrkania, a land far to the east beyond barren Hyperborea. Toghrul travels with his troupe around Asgard and Vanaheim, staging fights for the amusement of local chieftains and their gaming cronies. When Toghrul finds his takings dwindling in Vanaheim, he moves his people and animals eastward into Asgard, home of the golden-haired Æsir. It is here, in the Pit fight sheds of Asgard, that Conan becomes a Pit fighter, a man-slayer, battling for his life to feed the blood lust of the Nordheimers. The life of a Pit fighter, Conan grimly discovers, is not quite the worst of lives; to face an adversary and kill him is to enjoy, for a fleeting moment at least, the illusion of freedom, and in a way, to be a whole man again. The gruelling torment of the Wheel had dehumanized him, but the fierce battles of the Pit restore something of manhood and self-love.
The Culture of Pit Fighting and Its Brutal Entertainment
The Pit fighting culture of Asgard is a brutal entertainment that unites the warring nations of the Northlands. It is not unusual to see tribesmen from both Asgard and Vanaheim, who had busily savaged each other the month before, mingling in the Pit fight sheds, slapping backs, exchanging bear hugs, and trading toasts and wagers. The fighters themselves are slaves all, selected as much for their savage truculence as for their powerful bodies and superior fighting skills, and their final adversary is always Death. Toghrul, like the owner of prized horses or dogs, treats his favorite slaves well, seeing that they have plenty to eat and drink: rich roasts, thick wheaten bread, and mugs of foaming black ale. Yet he takes care to see that his fighters do not escape, with armed guards watching them constantly and chaining them up whenever their master thinks there might be a chance of their making a break. This is the world of Asgard's Pit fights, a world where the illusion of freedom is bought with blood and where the dehumanized slave can, for a moment, feel like a whole man again.
Asgard's Place in the Wider World and Its Narrative Significance
Asgard, like the rest of the Northlands, is a distant and peripheral land in the wider world of the Hyborian Age, a place from which captives are reaved and taken to distant lands. The slaves who toil at the Wheel of Pain include golden-haired boys from Asgard, along with youths and men of Cimmerian stock and gaunt Hyperboreans with limp, flaxen locks and, it was said, a knowledge of sorcery. Asgard is thus a source of slaves, its people reaved by the Vanir raiders and sold into bondage. In the narrative, Asgard represents the harsh, brutal northern world that forges Conan's character, a land where he learns his first lessons in suffering and where he is first broken and then partially remade. It stands in contrast to the decadent, civilized lands of the south, such as Zamora, where Conan later travels, and it serves as the backdrop for his transformation from a broken slave into a Pit fighter, a man-slayer who has begun to reclaim his manhood. Asgard is thus not merely a geographical location but a formative stage in Conan's journey, a land of brutal survival and violent entertainment that shapes the man he is to become.
