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The Transfer of Heroism

Rock Falls, Everyone Dies

This flow traces the old Planet’s decision to pass its unfinished quest and appetite for adventure to a new pebble.

increasingupBearing stren­gth in each eventdowndecreasing
A Retired PlanetA Retired Planet from "Rock Falls, Everyone Dies". A Retired Planet End of Adventure The former [Unnamed] becomes a Planet and creates a world of life and song. Its active questing life appears finished.
A Retired Planet End of Adventure The former [Unnamed] becomes a Planet and creates a world of life and song. Its active questing life appears finished. Persistent Curiosity The unresolved tutorial remains. Retirement cannot erase the desire to know what the reward would have been.
Creating a SuccessorCreating a Successor from "Rock Falls, Everyone Dies". Creating a Successor Repeated Conditions The old Planet recreates the mountain, the setting, and the awakening circumstances.
Creating a Successor Repeated Conditions The old Planet recreates the mountain, the setting, and the awakening circumstances. It deliberately prepares a new pebble for the same beginning. A Secret Gift The successor receives not an explanation but an opportunity. The old Planet chooses indirect guidance rather than overt control.
The Hidden PushThe Hidden Push from "Rock Falls, Everyone Dies". The Hidden Push Controlled Assistance The old Planet may occasionally place itself on the scales, helping the young stone when necessary.
The Hidden Push Controlled Assistance The old Planet may occasionally place itself on the scales, helping the young stone when necessary. It respects the appearance of independent fate. Inherited Momentum The new hero’s first movement echoes the old hero’s accidental launch. Adventure is transmitted through circumstance and carefully concealed intervention.
Watching the NumbersWatching the Numbers from "Rock Falls, Everyone Dies". Watching the Numbers Shared Obsession The old Planet watches the successor level and grow.
Watching the Numbers Shared Obsession The old Planet watches the successor level and grow. It recognizes its own former satisfaction in the young stone’s progress. Vicarious Adventure The retired being experiences renewed possibility through another’s journey. Its attachment is partly affection and partly addiction to unfinished advancement.
A Journey RebornA Journey Reborn from "Rock Falls, Everyone Dies". A Journey Reborn The New Hero The unnamed pebble becomes a level 1 Rolling Stone, beginning the descent anew.
A Journey Reborn The New Hero The unnamed pebble becomes a level 1 Rolling Stone, beginning the descent anew. The old Planet’s story becomes the younger stone’s opening condition. Endless Continuation The quest is transferred rather than completed. The bond between generations is defined by shared uncertainty about the final reward.
after the jade world matures
near the end of the old Planet’s era
during the new pebble’s first battle
through the successor’s early descent
at the closing epilogue