Raine Talis–Leese Sekhel–Dyen temporary combat alliance
Systema Delenda EstRaine Talis–Leese Sekhel–Dyen temporary combat alliance is a pragmatic wartime partnership between the Talis sisters and Dyen in the Core Worlds. It is not founded on intimacy or confidence: Raine Talis and Leese Sekhel already possess a highly developed two-person fighting style, while Dyen is built to attack alone from concealment. Their alliance matters because a specific objective—the capture of Spiral Outpost South—requires them to combine incompatible methods long enough to overcome Azoth-ranked opposition, and because that success gives them a factionless foothold, a resurrection point, and a Feat of Glory.
Formation in the Core Worlds
Raine Talis and Leese Sekhel encounter Dyen after years of wandering and fighting on a war-world. The sisters detect a hidden presence through the esoteric senses of their capelets rather than through their Skills, and a familiar figure emerges from the shadow of a cloud in a Sydean frame. Dyen explains that they have been difficult to track down. Because the open landscape is constantly threatened by wandering creatures, the three withdraw to Raine’s cluttered Estate to exchange information, using the enclosed space less as a security measure than as a practical refuge from interruptions while they reconstruct what has happened during their decade apart.
The meeting immediately places the alliance within Cato’s wider campaign. Dyen has spent nearly as long on the war-world as the sisters, and none of them has reliable news of Cato beyond the continued existence of the Crusade. Towns are difficult to infiltrate and are controlled by competing god factions, making ordinary divine settlements hostile or inaccessible to Cato’s agents. Raine Talis therefore treats the group’s time in the Core Worlds as an assignment rather than a personal expedition: she and Leese could spend centuries exploring the immense war-world, but their stated purpose is to aid Cato’s goals.
Dyen’s contribution is a local map covering several planets’ worth of volume. It identifies outposts hidden not only on the surface but throughout the underground, and shows that these are not ordinary towns: they are strategic sites with buildings and services unique to Azoth-tier and higher inhabitants, and they can change hands between factions. Raine Talis proposes taking one because the act might count toward a Feat of Glory and would also provide access to a teleportation connection. Leese Sekhel accepts the risk on the condition that it remains manageable, while Dyen agrees to scout for the most vulnerable target despite warning that the outposts will be full of Azoths.
Different combat systems, one objective
The alliance is structurally uneven. Dyen’s entire build is designed for solitary stealth attacks and offers little direct support for a group. By contrast, Raine Talis and Leese Sekhel have refined their approach around one another, with their tactics depending on close coordination between the sisters and not on accommodating a third combatant. Domains make proximity more difficult, and Raine recognizes that Dyen’s presence is the hardest element to integrate into their established method.
The danger is compounded by the gap between capability and formal rank. The three are extraordinarily powerful for their rank, but they are not yet Azoths. They wait for Spiral Outpost South to empty, knowing that one party is likely inside the dungeon while another has not yet arrived. Dyen’s Domain shields them as they remain hidden, and he infiltrates first to test for concealed protections. Their Estates cannot be used as a simple bypass during combat because stable connections to pocket estates are suppressed once fighting begins.
Once Dyen confirms that no disastrous defense has been triggered, Raine Talis and Leese Sekhel follow through the fortress wards, threading fire and frost through their narrow openings. Their senses map the interior while their Domains expand, and a burst of intent sends them into the Nexus. The outpost is announced as being contested by no faction, converting their covert operation into an open challenge that will draw defenders through the teleportation pylon.
Seizing Spiral Outpost South
The sisters take position beside the teleportation pylon while Dyen fades into obscurity near the wall. Their distrust is explicit. They do not regard him as immediately treacherous, but his hard, brittle, closed-off manner makes him seem fundamentally unreliable, and he remains outside the close rapport that binds the sisters. The arrangement is therefore one of guarded dependence: Raine Talis and Leese Sekhel hold the visible position and control the direct engagement, while Dyen waits where his stealth can matter most.
The first defenders belong to an unfamiliar clan and are dark-furred, long-limbed figures on squat bodies. The confrontation begins with Raine Talis damaging the massive sword of Enma Lepp, an Azoth-ranked defender, and declaring that the sisters are taking the outpost. Before Dyen appears, Raine expects that his intervention will make the situation even worse for the Azoths, while still weighing whether killing them or driving them away would create fewer future complications.
Dyen chooses the moment of maximum disruption. He congeals out of nowhere with a blade driven into Moma’s spine, while Raine Talis lunges at Enma Lepp and turns her movement Skill and weapon into a brutal pike. Leese Sekhel moves in tandem, using a ranseur to lock down the warrior’s massive sword. Raine narrows her Domain to the point of her weapon and punches through Enma’s plate into the Azoth’s chest; an inferno ignites at the spear’s end, fire pours from Enma’s mouth, and Dyen continues driving blades into Moma’s back. Moma and Enma vanish in the same twist of essence, and the System awards Essence, including an additional reward for defeating opponents across a rank difference.
The pattern repeats. While Raine Talis and Leese Sekhel guard the pylon, Dyen disappears so completely that Raine can barely follow him despite her enhanced perception. The countdown is long enough for a larger force to organize, yet the war-world’s scale and the longevity of its inhabitants make a few hours insignificant beside dungeon expeditions that last months. Twice more, groups of three Azoths arrive, and each time the three attackers overwhelm them. The unusual party size suggests that the contested-outpost rules limit how many defenders can enter at once, preventing a faction from flooding the site with hundreds of Azoths.
A High Azoth briefly appears, uses Appraise, and leaves without fighting. Dyen interprets the visit as an attempt to identify who is causing the trouble. No larger intervention follows before the countdown reaches zero. The System then confirms that Raine Talis, Leese Sekhel, and Dyen control Spiral Outpost South as a factionless force, grants the outpost as a resurrection location, awards one earned resurrection, and recognizes a Feat of Glory for seizing an outpost as factionless individuals.
Temporary victory and renewed risk
The victory does not dissolve the alliance’s distrust or turn it into a permanent organization. The outpost is valuable precisely because it is a foothold outside factional control, but its ownership is immediately vulnerable. When the three later return through a higher-level teleportation connection, they expect either to find the outpost retaken, to fight their way out of it, or to flee overland and attempt another capture elsewhere. Their expectation shows that the original success is understood as provisional rather than secure.
The return confirms the danger. More than a dozen Azoth signatures are waiting, and the teleportation pylon has been shut down or protected so that it cannot be used. Dyen remains concealed and tells the sisters that he will handle the pylon while they handle the defenders. Raine Talis and Leese Sekhel respond first, locking their Domains together and changing their growth weapons into one-handed spears and bucklers for close-quarters combat. Their opening thrust pierces two observers, cracks the Alum-ranked Nexus wall, and continues through the fortress wall as a trail of frozen fire; the remaining Azoths’ movement and defensive Skills fail to overcome the sisters’ combined Domain.
Dyen’s stealth remains nearly impossible to perceive even with Cato’s perceptual boosters, rank amplification, multiplier equipment, and the sisters’ shared sensory link. The link allows Raine Talis and Leese Sekhel to reconstruct subtle traces of his movement, but it does not make him socially or strategically transparent. He is useful because he can enter places the sisters cannot, strike from an unanticipated angle, and act without exposing the group’s main position. The same qualities make him difficult to trust and prevent the partnership from becoming a stable collective identity.
Significance of the alliance
The alliance is best understood as a temporary combat instrument rather than a friendship. Raine Talis and Leese Sekhel supply synchronized pressure, mutual coverage, and the ability to combine fire and frost into a single Domain-driven attack. Dyen supplies infiltration, concealment, reconnaissance, and sudden lethal force. Their success comes not from eliminating their differences but from assigning each difference a battlefield function.
The partnership also contrasts with the religious dependence represented elsewhere by the System. Muar experiences a temple on Uriva as a return from the dead emptiness of System-less space and spends days meditating before a System crystal, receiving the Divine Insight Skill as a reward for devotion. Initik likewise presents himself as the guardian of his people for more than a thousand years, even remembering the arrival of the System and the apocalypse that accompanied it. Against those models of belonging, the three operatives form a purely instrumental association in a contested outpost: no temple, clan, or god faction legitimizes them. Their reward is correspondingly political and mechanical—control, resurrection access, and a Feat of Glory—rather than religious communion.
The arrangement therefore embodies the larger struggle over whether power must remain attached to established factions. Raine Talis’s proposal turns a mapped strategic site into an experiment in factionless agency; Leese Sekhel accepts that glory is inseparable from danger; and Dyen’s guarded participation proves that even unreliable cooperation can alter the balance of a world organized around ranked powers. Their temporary alliance succeeds because it is narrow, conditional, and unsentimental. It joins three incompatible methods for one decisive purpose, wins a concrete foothold, and ends without pretending that victory has created trust.