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Child’s Play

The Changeling

Child’s Play is a forty-one-foot Hunter sloop whose night voyage carries Apollo Kagwa away from the Bronx and toward the island where he hopes to find Emma Valentine. The boat’s journey depends on William Wheeler’s hastily acquired boating skills and an improvised crossing, while Apollo’s passage aboard it coincides with his casting away his wedding ring and keeping only the red string on his hand.

Identity and Setting

The sloop is named Child’s Play, a title that sits uneasily beside the danger and urgency of its use. When William first brings Apollo and Patrice Green to see it, the boat moves gently against the dock, edging closer and then drifting away. William steps aboard easily; Apollo and Patrice take longer, moving in cautious baby steps. The contrast establishes the boat as a physical threshold: its modest motion is enough to make the land-bound visitors hesitate before they enter the world of the water.

Child’s Play is associated with two Bronx settings. It is first presented at the water, where William shows it to Apollo and Patrice; later, it is docked at the Locust Point Yacht Club, the departure point for Apollo’s journey. The club’s rough surroundings undercut the idea that a yacht club must be grand: its rusted gate, crab-shack clubhouse, abandoned hull, weeds, and old fishing boats frame Child’s Play as a working vessel in an unassuming harbor rather than a polished luxury craft.

Rental History and William’s Preparation

The boat’s presence in the Bronx has a tangled explanation. A round-trip rental became a one-way trip, and the card used for billing was reported stolen; the circumstances only grew more complicated from there. William was not pleased with the situation, but he nevertheless agreed to help Apollo. The practical irregularity surrounding the rental gives the crossing an improvised quality before the boat even leaves the dock: the route and arrangements have already departed from what was intended.

William’s competence at the helm is also less settled than his easy first step aboard might suggest. On the day of the departure, he had been teaching himself to drive a boat since about noon. He had the sloop ready by night, but his preparation was recent, and he sometimes appeared to hope Apollo would abandon the plan. His willingness to help therefore does not make the trip routine. Child’s Play is entrusted to a man still learning its operation, on a passage he knows may attract attention if made in daylight.

Departure and Passage

At Locust Point, William helps Apollo board and starts the engines, which guzzle and chug as the boat idles. He tells Apollo where to find a life jacket, then instructs him to untie the bow and stern lines. The current is already pushing the vessel away from the dock, so Apollo’s task is limited to releasing the lines; under William’s direction, Child’s Play drifts clear before William eases it from the shoreline. The departure turns a few concrete instructions into a first act of participation for Apollo, who remarks on how easy William made it seem.

Their route takes them through Hammond Creek, past SUNY Maritime College at the Bronx’s tip, and back around under the Throgs Neck Bridge to enter the East River. William had proposed traveling under cover of night because a daytime route might be conspicuous to Coast Guard or police boats. As the lights of the Bronx recede, Long Island appears in the distance as a low shadow. Apollo thinks he sees a green light for an instant, then turns away and dismisses it as an illusion. The boat’s engine carries them forward into the dark while the familiar shoreline falls behind.

During the passage, Apollo turns his wedding ring twice and removes it, tossing it into the river. He wears the red string on his middle finger, and after discarding the ring, the string is his only vow. Child’s Play is not presented as the cause of this decision; rather, the crossing supplies its setting. Apollo is physically leaving shore at the same time that he relinquishes a token of his marriage, making the river journey a passage marked by both pursuit and separation.

Landing and Narrative Significance

Child’s Play brings William and Apollo close to their destination, but the arrival is not a polished maneuver. William steers the boat to within ten feet of a beachhead, shuts off the engine, and lets the bow slow as it lodges in the sand below the waterline. Both men crouch to keep from falling overboard. With the engine silent, Apollo hears the river dappling against the hull. William then recognizes that he may have been meant to stop farther out and pull the boat in for the final few feet; instead, he jumps into the water and walks backward toward the beach, with the water reaching his thigh.

Apollo follows, climbing down from the boat and wading through cold water. From there he can see that the island is dense with shrubs and trees. Child’s Play has delivered him across the river, but its arrival does not resolve what awaits on land. Its function in the story is defined by that limit: it makes the crossing possible, then leaves Apollo to continue on foot into a place he has reached by risk, nighttime improvisation, and William’s help. The sloop’s uncertain motion at the dock, newly learned handling, and rough landing all keep the voyage materially precarious, even as it becomes the necessary route toward Apollo’s search for Emma.