Miharayasuhiro Star Trooper
The Old AxolotlThe Miharayasuhiro Star Trooper is the half-ton machine through which Bartek moves across deserted Tokyo at 1K PostApoc. It is at once an armored body, a weapon platform, and a conspicuously imperfect means of getting around: after losing its left leg, Bartek can still fight from it, but repeatedly loses balance and must ultimately use the Spit Gun as support. The contrast between the machine’s imposing mass and its compromised mobility shapes both its combat scenes and its unexpected bond with the small irigotchi.
Identity and Physical Form
The narrative identifies Bartek as walking the streets of Ginza as a half-ton Miharayasuhiro Star Trooper. The machine’s scale is important: its titanium chest can shelter several plush robots, while its armored fists let Bartek brace himself against the ground. Yet the body’s weight does not make it invulnerable or self-sufficient. With its left leg gone, ordinary movement becomes precarious, and moments of excitement or sudden action can bring it crashing down.
The Star Trooper is also equipped to fight through Bartek’s Spit Gun and an earthing cable. When the gun’s Wire catches its target, a Faraday mesh unfolds over the two manga sexbots that have been striking each other in the abandoned commercial district. Bartek’s shot brings both machines down, demonstrating the Star Trooper’s capacity for precise intervention even when its operator is lying prone on a kiosk roof. The episode establishes a recurring tension: the body can deliver force at a distance, but its damaged leg leaves Bartek physically exposed once he tries to move.
A Damaged Body in the City
After the sexbots fall, Bartek jumps up in delight, forgets his condition, and drops through the kiosk’s cardboard roof. He later loses his balance again beside the disconnected machines, which he has stripped of their processors for hardware he intends to take home. This time he crashes against a pole crowded with thick cables and slides down it. The falls are not separate from the machine’s surroundings: the kiosk roof, street hardware, discarded objects, and unstable footing make the city an environment in which the Star Trooper’s mass and missing leg continually matter.
Bartek’s workshop offers a different view of the machinery around him. In a Faraday cage at its rear, he keeps three complete sexbots, a medico, and a Beetle. The irigotchi refuse to approach the enclosure; they bunch together and watch him from a distance. Bartek knows they cannot understand his explanation that he is not going to repair them and is not a programmer, capable only of assembling arms and legs. The scene distinguishes the Star Trooper’s practical, improvised use from the specialized machines and repairs that lie beyond Bartek’s abilities. His large mechanical body can carry weapons and salvage, but it does not make him a mechanic able to restore every robot he encounters.
Combat and the Irigotchi’s Intervention
The Star Trooper’s vulnerabilities become more severe when an industrial Schmitt attacks. The red-and-green mech, with its asymmetrical frame, cannot fit through the shop window; it tears through the ceiling instead, scattering plaster over the fight. Bartek cannot determine whether the attacker belongs to Black Castle or Patagonia, and his alarm on the RA frequency does not prevent the Schmitt from smashing the Star Trooper’s freshly repaired leg. The larger machine is one and a half times the Star Trooper’s size and four times its weight. After it sends out its own Faraday mesh, the Star Trooper does not rise again, and Bartek decides to log out and return in an armored Drill Master GE.
Bartek has lost the Spit Gun during the fight, but the irigotchi turn the abandoned weapon and his equipment into a counterattack. The Totoro and two Winnie-the-Poohs leap from an Elvis mannequin onto the Schmitt’s shoulders, stretching Bartek’s mesh over the attacker. More toys pour through the showroom, and within seconds two dozen members of what Bartek calls his neuro-family are jumping, stomping, and dancing across the industrial mech. One of them appears to pull the Spit Gun’s trigger. They do not wait for the usual earthing or signal; they burn through the robot by the direct method Bartek himself favors. The Schmitt falls, leaving a coffin-shaped hole in the floor and crushing a Pokémon. Bartek carefully retrieves the toy, checking its limbs and turning its head before the other irigotchi settle around him.
From Weapon Platform to Shared Support
At dawn, Bartek heaves himself upright on one leg. The small Totoro offers a paw, and Bartek answers with the same gesture: the narrative presents this exchange as a recognition of the trawl’s intelligence. The damaged Star Trooper then leaves the showroom leaning on the Spit Gun, while Totoro clings to its steel thumb and the rest of the irigotchi follow behind. The weapon that enabled the mech’s counterattack has become a walking aid; the toys that first gathered against its chest now accompany it as a group.
That ending gives the machine’s impairment a concrete place in the action rather than resolving it through repair. The Star Trooper remains crippled, and Bartek’s movement still depends on support. At the same time, the battle has reversed the apparent balance between the half-ton mech and its small companions: the Star Trooper cannot defeat the Schmitt alone, while the irigotchi can use its net and gun to bring the larger attacker down. The machine therefore signifies both the limits of armored strength and the possibility of cooperation built from damaged equipment, improvised tactics, and physical assistance.