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Spit Gun

The Old Axolotl

The Spit Gun is Bartek’s wire-launching weapon, capable of spreading a Faraday mesh over its targets. Its importance shifts from an extension of his own combat skill to an instrument taken up by the irigotchi: after the gun is lost in a fight, the toys use it to defeat the mech attacking him.

Design and Use

In Ginza, Bartek fires the Spit Gun’s Wire at two manga sexbots while lying flat on a kiosk roof. The Faraday mesh unfurls over them, and both fall. The scene presents the weapon as a precise ranged tool, but also shows its awkward physical demands: Bartek leaps up in triumph, forgets where and who he is, and crashes through the kiosk’s cardboard roof, carrying the gun and its earthing cable with him. At this point he is operating as a half-ton Miharayasuhiro Star Trooper, with his left leg already lost.

After the sexbots are disconnected, Bartek has removed their processors and intends to take the hardware home the next morning. As he hops away, he loses his balance again and slides down a pole tangled with thick cables. The Spit Gun is thus part of a working setup that includes Wire and an earthing cable, even as the scene repeatedly makes Bartek’s movement through the city precarious.

Loss in the Schmitt Attack

Later, an industrial Schmitt attacks Bartek, smashing his freshly repaired leg and firing its own Faraday mesh at the Miharayasuhiro Star Trooper. The larger mech leaves Bartek’s machine unable to rise. He decides to log out and return in an armored Drill Master GE, but has already lost the Spit Gun, probably when he crashed through a shop window. The weapon’s disappearance initially leaves him without the tool he has used against the sexbots.

The Irigotchi Turn the Weapon

The Spit Gun returns to the action in the hands—or paws—of Bartek’s irigotchi family. Totoro and two Winnie-the-Pooh toys leap onto the Schmitt’s shoulders, stretching Bartek’s mesh over it with the earthing Wire. More irigotchi pour into the showroom, until two dozen stuffed toys are jumping and dancing across the mech. One of them appears to pull the Spit Gun’s trigger. They do not wait for earthing or for the signal to cut out; instead, they burn straight through the robot, using the weapon in the direct manner Bartek favors.

The Schmitt collapses, leaving a coffin-shaped impression in the floor and crushing a Pokémon. Bartek carefully extracts the toy and checks its limbs and head as the other irigotchi settle across his machine. The episode changes the Spit Gun from a personal weapon into a means by which the toys can act collectively in his defense. Its familiar equipment and operating logic pass from Bartek to the creatures around him, who carry the fight to its conclusion.

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