Walter Reed
Where'd You Go BernadetteWalter Reed is the hospital partner in Elgin Branch’s effort to turn Samantha 2 from a technological demonstration into an assistive tool for paralyzed veterans. The hospital gives the project a practical measure of success: whether people can use the system to manage everyday tasks more independently. Its later withdrawal, attributed to budget cuts, exposes how vulnerable that purpose is to institutional and commercial priorities.
Role in the Samantha 2 Project
Branch had first encountered the idea of merging mind and computer while testing code for a Duke research team, which used rhesus monkeys and joystick-controlled animated objects in its experiments. Years later, at Microsoft, he worked on Samantha, a voice-activated personal robot. That project was eventually canceled because its many moving parts made it difficult and expensive to scale. Branch then returned to the earlier mind-computer research as inspiration for a different approach: Samantha 2.
In his TED presentation, Branch announced that Samantha 2 would ship to Walter Reed in March. He described videos of paralyzed veterans using the system in a smart kitchen to cook, watch television, work on a computer, and care for a pet. He framed the project’s aim as helping wounded veterans lead independent and productive lives. Walter Reed therefore appears not merely as a prestigious name attached to a presentation, but as the intended institutional setting in which the system’s promised everyday uses could matter.
Public Demonstration and Institutional Promise
Branch’s presentation at Walter Reed hospital was also made public through a video that Bee later found online. In the TED demonstration, the contrast between the earlier Samantha robot and Samantha 2 gives the project its narrative force: the first system was charming but mechanically cumbersome, while the new one was presented as a route to practical independence. Walter Reed anchors that promise in a specific user group and care environment rather than leaving it at the level of speculative technology.
The claims associated with Samantha 2 remain claims about its intended use and demonstrated capabilities. The evidence describes veterans using the system in a video and Branch’s stated goal for the project; it does not establish how widely the system was adopted at Walter Reed or how long it operated there. That distinction makes the hospital’s later decision especially consequential: the partnership had carried the project’s public promise, but the record does not show it becoming a durable deployment.
Withdrawal and Consequences
By the tenth, Branch told Bee that Samantha 2 had been canceled and that the team was being folded into games. He explained that Walter Reed had pulled out because of budget cuts. At Microsoft, he said, a project had to ship; under the games organization, Samantha 2 might at least reach millions of units. The project’s intended hospital use and the company’s scale-oriented product logic thus pointed toward different definitions of success.
Branch said he was in discussions with the University of Washington in hopes of continuing the work, but Microsoft owned the patents, complicating that possibility. Walter Reed’s withdrawal did not alone resolve the project’s fate, but it removed the hospital partner while corporate reorganization and intellectual-property control narrowed the path forward. The institution’s role in the narrative is consequently double: it gives Samantha 2 its clearest human purpose, then its budget-driven exit helps reveal how easily that purpose can be displaced.

