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Sir Urre’s enchanted wounds

Le Morte d'Arthur

Sir Urre’s enchanted wounds are the focus of a healing episode that measures the limits of worldly prowess and culminates in Sir Launcelot’s humble, prayerful service. A sorceress’s enchantment keeps the wounds from healing for seven years, until Launcelot searches them at King Arthur’s court and they close; the court gives thanks to God, not to the knight as an independent source of miraculous power.

Origin and Enchantment

Sir Urre, a knight from Hungary, receives seven wounds in a tournament in Spain while fighting Sir Alphegus, an earl’s son. Before dying, Alphegus wounds him three times on the head and four times on his body and left hand. Alphegus’s mother, described as a great sorceress, enchants Sir Urre so that his wounds alternately fester and bleed and he cannot become whole until the best knight in the world searches them.

The enchantment makes the wounds a continuing condition rather than a single injury with a settled outcome. Sir Urre’s mother places him in a horse-litter and travels with him, accompanied by his sister Felelolie and a page. For seven years she takes him through Christian lands in search of a knight able to ease him, without success. The journey ends near Pentecost, when they reach Arthur’s court at Carlisle.

The Search at Arthur’s Court

Sir Urre’s sister explains his condition to Arthur: the enchantment has kept him from healing, and its stated condition is that the best knight in the world must search his wounds. She has tried throughout the Christian lands except Arthur’s realm and hopes the court may succeed. Arthur welcomes the company and promises that he will make the attempt, then calls the kings, dukes, earls, and Round Table knights gathered at Carlisle to take part. There are 110 knights present; forty others are away.

The test is conducted as a public act of fellowship, not as a contest in which a knight claims superiority. Arthur begins, and the assembled nobles and knights follow. When Arthur asks Sir Launcelot to try, Launcelot resists the implication that he might surpass the others and says he would not presume to touch the wounded knight for that purpose. Arthur replies that the request is meant to make him share in what the rest have done. Sir Urre himself asks Launcelot to heal him, saying that his wounds have troubled him less since Launcelot arrived.

Launcelot’s Healing and Its Meaning

Under Arthur’s command, Launcelot kneels beside Sir Urre and prays that the Trinity may grant the power to heal, while asking that the deed not be attributed to his own merit. He searches the three wounds on Sir Urre’s head, then three on his body, and finally the wound on his hand. Each heals in turn; the text says they appear as though they had been whole for seven years.

The court’s response reinforces the episode’s distinction between knightly honor and divine agency. Arthur and the other kings and knights kneel and give thanks to God and his blessed mother. Launcelot weeps, while Arthur arranges for priests and clerks to accompany Sir Urre into Carlisle with singing and praise to God. The king then has Sir Urre clothed richly. When Arthur asks how he feels, Sir Urre says he has never felt so vigorous and is ready to joust if supplied with what he needs for the sport. The cure thus restores him to the court’s world of arms, but the narration presents its cause as grace received through Launcelot’s prayer, not a claim of personal mastery.