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Talavangian carries out a series of assassinations

The Way of Kings

Taravangian's Assassination Campaign is a calculated series of political killings carried out by Szeth-son-son-Vallano under the control of King Taravangian. What first appears to be the work of an unseen foreign master is eventually exposed as Taravangian's own design: he has targeted rulers and other influential figures to tear down the existing political order before an approaching catastrophe, while presenting mass murder as a necessary defense of the world.

Origins and Hidden Command

The campaign is introduced through Szeth's subordination to a masked figure who claims to serve a new master. After Gavashaw's death, the figure reveals a gemstone hanging from a chain and Szeth's Oathstone beside it. The display establishes the mechanism of Szeth's obedience: once the Oathstone is in the master's possession, Szeth kneels, dismisses his Shardblade, and asks for his orders. The masked figure directs him to a list on a table, converting Szeth's personal skill into an organized instrument of assassination.

The list contains roughly two dozen names written in the warrior's script of Szeth's homeland. Several entries include instructions describing how the victim is to be killed. Szeth recognizes that the targets are not ordinary enemies but some of the most powerful people in the world, including six highprinces, a Selay gerontarch, and the king of Jah Keved. The scale of the list transforms the campaign from an isolated act of violence into a program intended to reshape international power. Szeth immediately understands its likely result: chaos, infighting, war, and pain on a scale rarely seen.

The Campaign in Practice

Szeth performs the killings in white clothing, following the command that governs his repeated slaughter. His ritualized movement through the work—one foot before the other, without thinking about what has been done or what remains to be done—shows both his extraordinary discipline and the psychological cost of treating murder as compulsory labor. The campaign depends on this contradiction: Szeth is deadly because he obeys without choice, yet he remains conscious of the sins that obedience does not erase.

The final name on the list is Taravangian, king of Kharbranth. Taravangian is publicly known as a beloved monarch who builds and maintains hospitals and accepts the sick from distant lands. Szeth therefore approaches a ruler whose reputation is defined by healing, while intending to kill him. He initially assumes that Taravangian is simpleminded and unprepared, but the encounter reverses that judgment. The king's keen eyes and knowing face reveal that the apparent fool is neither helpless nor ignorant.

Revelation of Taravangian's Role

Taravangian identifies Szeth's condition as Truthless and recasts it as a form of terrible knowledge. Szeth has been forced to kill without choice, yet has witnessed what death and murder do to a person; Taravangian argues that this gives him an understanding that his countrymen lack. The conversation turns the campaign's hidden logic inward, from political conspiracy to a shared moral condition. Taravangian does not deny the blood on the work. Instead, he claims kinship with Szeth because he too has personally held the knife and released blood from the veins of many victims.

The decisive recognition occurs when Taravangian produces a glittering rock and places Szeth's Oathstone between them. Szeth realizes that the king was always the unseen master who controlled the campaign. Taravangian then confirms the implication by acknowledging that he placed his own name on the assassination list. This self-inclusion functions as both concealment and proof: he made himself appear to be another target while arranging for the assassin to come directly to him.

Political Logic and Apocalyptic Stakes

Taravangian defends the killings as an attempt to preserve stability. The victims were among the most powerful and influential men in Roshar, and their removal is meant to weaken the existing structure so that a stronger one can be built. His justification is openly destructive: stability requires tearing down the old structure before stronger walls can be raised. The campaign therefore treats political order as something that can be engineered through controlled collapse, even when the immediate result is war and confusion.

The king's larger motive emerges in a hospital scene where dying patients are observed and their final words are recorded. One dying youth speaks of a day that was taken, rasping figures, and failing lights before falling still. Taravangian explains that some dying people see something, though no one knows why some speak and others remain silent. According to him, these visions began seven years earlier, around the time Gavilar Kholin first investigated the Shattered Plains, and may reveal what is coming. The campaign is thus connected to an approaching threat that Taravangian believes could destroy entire peoples.

Taravangian accepts the moral indictment that follows. When Szeth calls him a monster, he agrees, but insists that he is the monster who will save the world. His principle is that it is better for one man to sin than for a people to be destroyed. That claim does not reconcile the campaign's brutality with its stated purpose; it makes the contradiction its central feature. The hospitals, the dying witnesses, and the systematic murders belong to the same strategy, in which saving lives in the future is used to authorize killing in the present.

The Order Against Dalinar

The campaign continues after the revelation. Taravangian adds Dalinar Kholin to Szeth's list because recent events have made the assassination, in his view, inevitable. Dalinar is attempting to unite the Alethi highprinces, and Taravangian fears that this consolidation will allow him to seize control and undermine the king's plans. The order is urgent and explicitly requires a brutal death, not merely a discreet removal.

This final directive shifts the campaign from a completed purge to an immediate threat against a central political and moral force. Taravangian's earlier targets were used to produce instability that he believed would serve a larger design; Dalinar is targeted because he may counter that design by creating unity. The campaign's logic consequently reveals its deepest irony: a program claimed to protect the world from destruction must attack the very possibility of political unity that might defend it. Its immediate consequence is to place Dalinar in Szeth's path and to extend Taravangian's hidden war into the struggle on the Shattered Plains.