When Carag was about nine
First Visit to Town
[Carag](entity:character-recall-character-carag-3a7587d0b80b)’s mother took him and his sister [Mia](entity:character-recall-character-mia-f4a5d7eefe52) to town in human form, hoping to satisfy their curiosity about people. Carag delighted in the cars, shops, and strange customs, and discovered chocolate ice cream with astonished enthusiasm.
The visit exposed how precarious their human disguises were. His family had no papers and risked death if people learned what they were, but Carag returned to the forest captivated by the human world.
During the same first town visit
Mia’s Supermarket Transformation
Inside a supermarket, [Mia](entity:character-recall-character-mia-f4a5d7eefe52)’s excitement and the smell of food overwhelmed her control. Her teeth and fur began to show, and the scent of meat drew her into the butcher’s section, where she attacked a steak display in her puma form.
Shoppers panicked, and [Carag](entity:character-recall-character-carag-3a7587d0b80b) tried to protect his family by keeping people from confronting them. Their mother got both children out before the authorities could arrive, but the chaos confirmed how dangerous a moment of lost control could be.
After the supermarket incident
A Divided Family
Back in the mountains, [Carag](entity:character-recall-character-carag-3a7587d0b80b) argued that woodwalkers ought to be able to live as humans as well as pumas. His mother explained that human life required papers they did not possess, while his father, [Xamber](entity:character-recall-character-xamber-88d84e2ffe1c), insisted that Carag had to choose one side.
Carag continued to long for the city, watching its lights from the mountains and eventually sneaking back there alone. The family’s disagreement became a decisive fracture between Carag’s desire to explore both lives and his parents’ fear of humans.
When Carag was eleven
Carag Leaves Home
[Carag](entity:character-recall-character-carag-3a7587d0b80b) announced that he would go to live among humans. [Xamber](entity:character-recall-character-xamber-88d84e2ffe1c) rejected the idea, while his mother warned that choosing his human form could separate him from the family for a long time. [Mia](entity:character-recall-character-mia-f4a5d7eefe52) tried to persuade him to stay, but Carag could not accept being only a puma.
He left on foot, reached the police station in [Jackson Hole](entity:location-recall-location-jackson-hole-49b671d73349), and claimed he could not remember who he was or where he came from. The story gave him the papers he needed to pass as human, but it also began the long estrangement from his birth family.
From age eleven to thirteen
Life with the Ralstons
The Ralstons took [Carag](entity:character-recall-character-carag-3a7587d0b80b) in, and [Anna](entity:character-recall-character-anna-ea2421a71401) patiently taught him the everyday knowledge he lacked. He became Jay, learned to navigate human routines, and began school after private lessons, but never stopped feeling out of place.
[Marlon](entity:character-recall-character-marlon-7adeec155694) and other students bullied him, while the family’s dog Bingo reacted badly to his feline scent. Carag missed his parents and [Mia](entity:character-recall-character-mia-f4a5d7eefe52), yet could not return to the mountains because he did not know how to hunt and kill prey for himself.
Early September, shortly before Carag met Lissa
The Campground Hunt
Determined to prove that he could survive as a puma, [Carag](entity:character-recall-character-carag-3a7587d0b80b) slipped out at night to hunt wapiti near a campground. He stumbled over a tent rope, alarming the campers and ruining his chance to catch anything.
The campers mistook him for a dangerous animal and fled in terror. Carag escaped, but the next morning the incident appeared in the news as a puma attack, bringing him unwanted attention and making it harder to move safely between his two lives.
The day after the campground incident
Lissa Finds Carag
On his way to school, [Carag](entity:character-recall-character-carag-3a7587d0b80b) encountered a barefoot woman who seemed to appear ahead of him with impossible speed. She introduced herself as [Lissa Clearwater](entity:character-recall-character-lissa-clearwater-d7427ff54b49) and revealed that she was a bald eagle woodwalker who had recognized him at school.
Lissa invited him to [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0), a boarding school for young woodwalkers learning to manage both forms. Carag learned that many kinds of woodwalkers existed and felt, for the first time, the relief of discovering he was not alone.
That evening
Milling’s Unexpected Visit
[Carag](entity:character-recall-character-carag-3a7587d0b80b) returned to the Ralstons’ home to find the household preparing a special dinner for [Andrew Milling](entity:character-recall-character-andrew-milling-d7660291f679), a wealthy and influential local businessman. Milling claimed Carag had won a talent competition Carag did not remember entering and presented him with a pocketknife and his personal contact card.
Outside, Milling revealed that he was also a puma woodwalker and already knew Carag’s true identity. He pushed Carag to attend [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0), treating the school less like an option than an order, and left Carag uneasy about the interest he had taken in him.
Later that evening
The Kitchen Fight
After Milling left, [Marlon](entity:character-recall-character-marlon-7adeec155694) demanded [Carag](entity:character-recall-character-carag-3a7587d0b80b)’s new pocketknife and threatened to accuse him of making an attack. Carag refused, and the two fought in the kitchen, breaking dishes before [Donald](entity:character-recall-character-donald-00d41bd53f0c) and [Anna](entity:character-recall-character-anna-ea2421a71401) separated them.
Carag ultimately gave Marlon the knife, deciding that it was of little use to him. He kept Milling’s contact card, a choice that would soon matter more than the gift itself.
The following morning
Choosing Clearwater High
After a sleepless night, [Carag](entity:character-recall-character-carag-3a7587d0b80b) decided that [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0) might offer the skills and belonging he lacked. A crow brought him a school brochure, and he used it to persuade the Ralstons to consider the move.
[Donald](entity:character-recall-character-donald-00d41bd53f0c)’s call established that Carag would receive a scholarship, and the school arranged to collect him. As he packed, Carag struggled to keep his puma traits from surfacing and wondered whether he would ever see his birth family again.
The following Monday morning
Theo Collects Carag
[Theo Soderberg](entity:character-recall-character-theo-soderberg-d769f55410d0) arrived in a battered school pickup to take [Carag](entity:character-recall-character-carag-3a7587d0b80b) to [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0). The imposing custodian unnerved the Ralstons, but Carag left after saying goodbye to his foster family.
On the way, [Theo](entity:character-recall-character-theo-107bd6003b61) stopped at a kennel to collect [Holly](entity:character-recall-character-holly-12dd578371ff), a squirrel woodwalker who had been caught stealing from tourists. Once they were away from the kennel, she transformed into a girl and immediately began teasing Carag, giving him his first glimpse of the school’s unusual students.
Carag’s first day at Clearwater High
A School Built into Stone
The school’s public entrance looked ordinary, but its dormitory wing blended into a massive formation of granite blocks, with windows set into the stone. [Carag](entity:character-recall-character-carag-3a7587d0b80b) was astonished by the hidden architecture and by the variety of woodwalkers moving through the corridors.
Lissa introduced him to the school’s rules and books, then assigned him a room. A nervous rabbit named [Nimble](entity:character-recall-character-nimble-179cf62ca798) refused to share with a puma, leaving Carag to wonder whether he would be accepted even among his own kind.
Around lunchtime on Carag’s first day
Brandon Becomes His Roommate
[Carag](entity:character-recall-character-carag-3a7587d0b80b) met [Brandon](entity:character-recall-character-brandon-6869190e3394), the broad-shouldered bison woodwalker assigned to share his room. Brandon’s travel bag had split open, scattering its contents: not clothes, but a large supply of corn.
Brandon admitted that he disliked being a bison and feared his enormous strength. Carag, who had never been asked to choose his own animal form either, accepted him without judgment, beginning a friendship that would become central to both boys’ time at school.
Carag’s first day at Clearwater High
First Lunch and a New Crush
[Brandon](entity:character-recall-character-brandon-6869190e3394) showed [Carag](entity:character-recall-character-carag-3a7587d0b80b) the dining hall and introduced him to [Holly](entity:character-recall-character-holly-12dd578371ff), [Dorian](entity:character-recall-character-dorian-d83525ba2575), [Nell](entity:character-recall-character-nell-aa2ee7238e97), and other students. Their conversations revealed how varied the school’s animal forms and backgrounds were, and how many of them struggled with transformation or fitting in.
Carag noticed [Lou](entity:character-recall-character-lou-34df28db54a6), a quiet girl who had written “As long as you dream, you are alive” on a communal board. Her loneliness stirred his own, and he found himself watching her even though her wary response made him unsure whether she wanted him near.
During lunch on Carag’s first day
Carag Challenges Jeffrey
At the tray counter, [Jeffrey](entity:character-recall-character-jeffrey-d87c9cebdcf0) and his wolf pack blocked the queue and mocked [Nell](entity:character-recall-character-nell-aa2ee7238e97) for being a mouse. When [Nimble](entity:character-recall-character-nimble-179cf62ca798) cited the rule against predators mistreating prey, Jeffrey bared his teeth and frightened the rabbit away.
[Carag](entity:character-recall-character-carag-3a7587d0b80b) stepped in and demanded that the wolves move. Teacher [Bridger](entity:character-recall-character-bridger-2391d5d91579) stopped the confrontation before it became a fight, reminding Carag that students could fight only in class and transform only with permission. He also praised Carag’s instinct to target a pack’s leader if a larger group attacked him.
During Carag’s first Metamorphosis lesson
Carag Fails to Transform
In [Isidore Ellwood](entity:character-recall-character-isidore-ellwood-6cd5251e6bd2)’s outdoor lesson, [Carag](entity:character-recall-character-carag-3a7587d0b80b) was asked to show his puma form in front of the class. He tried to summon memories of his family and the forest, but pressure kept the transformation from taking hold.
A pebble struck his back, breaking his concentration; Carag saw [Cliff](entity:character-recall-character-cliff-ab2d5219ceb7) holding more stones and understood that the wolves had sabotaged him. He felt humiliated as the other students practiced, and his limited control became an immediate academic and personal obstacle.
During the first week at Clearwater High
Carag Wins Berta’s Spar
In [Bill Brighteye](entity:character-recall-character-bill-brighteye-df965d84c048)’s combat lesson, [Carag](entity:character-recall-character-carag-3a7587d0b80b) was paired with [Berta](entity:character-recall-character-berta-0b7652a6b96e), a grizzly much larger than he was. Instead of trying to overpower her, he used his speed, dodged her attacks, and trapped her against a tree before pinning her from above.
Brighteye called Carag a natural talent, giving him a first taste of confidence at school. The success also sharpened [Jeffrey](entity:character-recall-character-jeffrey-d87c9cebdcf0)’s resentment, and the wolf challenged Carag to a midnight fight with two members of his pack.
That afternoon
The Ralstons Visit
[Carag](entity:character-recall-character-carag-3a7587d0b80b)’s foster family arrived to inspect the school. He tried to keep them away from the unusual parts of the building, but the visit quickly became a series of near-disasters: [Melody](entity:character-recall-character-melody-6e365d1ef877) found animal droppings, and [Brandon](entity:character-recall-character-brandon-6869190e3394) appeared in the corridor as a bison.
Lissa explained away the bison as a live animal used for biology lessons. The students managed to maintain their human appearances in the dining hall, but [Holly](entity:character-recall-character-holly-12dd578371ff) stole [Anna](entity:character-recall-character-anna-ea2421a71401)’s purse and returned it in squirrel form, forcing [Dorian](entity:character-recall-character-dorian-d83525ba2575) to pretend that she was his trained pet. The Ralstons left without learning the truth.
The first night after Carag arrived
Brandon’s Nighttime Transformation
A crash woke [Carag](entity:character-recall-character-carag-3a7587d0b80b) when [Brandon](entity:character-recall-character-brandon-6869190e3394) transformed in his sleep while dreaming of running across a prairie. The bison’s weight destroyed his bed, and his panic left him tangled in the furniture and emitting a terrible smell.
Carag fetched [Theo](entity:character-recall-character-theo-107bd6003b61), who cut Brandon free and rebuilt the room. Carag also remembered an indistinct shape outside the window, a detail that would later make him suspect the school was being watched.
The night of the Ralstons’ visit
The Midnight Duel
[Carag](entity:character-recall-character-carag-3a7587d0b80b), [Holly](entity:character-recall-character-holly-12dd578371ff), and [Brandon](entity:character-recall-character-brandon-6869190e3394) sneaked out to the clearing where [Jeffrey](entity:character-recall-character-jeffrey-d87c9cebdcf0)’s pack was waiting. The fight began with Carag against Jeffrey and [Tikaani](entity:character-recall-character-tikaani-f8108718af10), who bit his shoulder and injured his foreleg as rain began to fall.
When [Cliff](entity:character-recall-character-cliff-ab2d5219ceb7) replaced Tikaani and the pack bent the agreed terms, Carag climbed a tree to recover. He returned to the fight and overcame Cliff; then Brandon, startled by thunder, fell from a tree onto [Bo](entity:character-recall-character-bo-05fd4284a40c). Carag seized the opening to pin Jeffrey and won, though the pack’s furious response made clear that the feud was not over.
The morning after the duel
The Fight’s Aftermath
[Carag](entity:character-recall-character-carag-3a7587d0b80b) woke battered and tried to hide his injuries, but Brighteye noticed the wounds during combat class and sent him to the infirmary. [Bridger](entity:character-recall-character-bridger-2391d5d91579) questioned him and learned that the injuries came from a duel, yet chose not to report him to the school director.
Word of Carag’s victory spread through the school. Other students welcomed him, and [Lou](entity:character-recall-character-lou-34df28db54a6) thanked him for standing up to the wolves, though she warned that pumas remained dangerous to wapiti. Carag’s triumph gave him a fragile new reputation and a reason to hope Lou might understand him.
The day after the duel
Milling Calls the School
During Metamorphosis class, [Carag](entity:character-recall-character-carag-3a7587d0b80b) was summoned to answer a telephone call from [Andrew Milling](entity:character-recall-character-andrew-milling-d7660291f679). Milling already knew about the duel and praised Carag for defeating four wolves, urging him to celebrate his success rather than show humility.
He ordered Carag to meet him the next evening at [Sierra Lodge](entity:location-recall-location-sierra-lodge-45b0f1e6387d). The call unsettled Carag, but it also strengthened his standing with Ellwood, who showed an unfamiliar respect when he learned who had called.
The days following Carag’s arrival
The School’s Social Fault Lines
Lessons and conversations exposed the students’ different vulnerabilities. [Holly](entity:character-recall-character-holly-12dd578371ff) struggled with spelling and revealed that both her parents had been killed by predators; [Lou](entity:character-recall-character-lou-34df28db54a6), [Carag](entity:character-recall-character-carag-3a7587d0b80b) learned, was Ellwood’s daughter and had lost her mother to a puma attack.
Carag’s attraction to Lou grew even as he feared she would see him only as a threat. In class, he also discovered that a second encounter with Ellwood’s demanding teaching style could bring his transformation difficulties sharply back into view.
During a later combat lesson
Carag’s Second Fight
When [Jeffrey](entity:character-recall-character-jeffrey-d87c9cebdcf0) insulted [Holly](entity:character-recall-character-holly-12dd578371ff) after a run, [Carag](entity:character-recall-character-carag-3a7587d0b80b) stepped between them. His anger brought fur and claws to the surface, but Brighteye returned before he could break the school’s rule against fighting outside class.
In the sanctioned sparring that followed, Carag used his puma speed to defeat [Berta](entity:character-recall-character-berta-0b7652a6b96e) again. Jeffrey threatened another confrontation, but Carag’s confidence had shifted: he was now prepared to defend his friends rather than endure the pack’s bullying in silence.
The evening after the phone call
Milling’s Story
At [Sierra Lodge](entity:location-recall-location-sierra-lodge-45b0f1e6387d), Milling told [Carag](entity:character-recall-character-carag-3a7587d0b80b) how his childhood had been marked by poverty and a violent, alcoholic father. He had become a documentarian and fallen in love with a fellow puma woodwalker, but his wife and young daughter were killed by hunters during hunting season.
Milling described finding their bodies displayed online and explained that he had built wealth and power to retaliate against humans. He had also killed the hunter responsible. Carag recognized that Milling’s sympathy concealed an organized campaign of hatred, and fled the dinner rather than hear more.
The night after Milling’s dinner
Suspicion of Spies
[Carag](entity:character-recall-character-carag-3a7587d0b80b) returned to [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0) on foot, shaken by Milling’s violence and by the possibility that his family might be dead. He began to reconsider the details Milling seemed to know about his life, including the stolen knife and [Brandon](entity:character-recall-character-brandon-6869190e3394)’s nighttime transformations.
Carag suspected that Milling had planted informants around him. At first he wondered whether [Holly](entity:character-recall-character-holly-12dd578371ff) was involved, but her warmth and support persuaded him otherwise; the unresolved question of how Milling learned so much continued to haunt him.
The following school day
Lissa Dismisses the Warning
[Carag](entity:character-recall-character-carag-3a7587d0b80b) tried to warn Lissa that Milling hated humanity and was preparing something dangerous. She knew about his family tragedy but did not believe Carag had evidence of a plan, and reminded him that Milling had financed the school.
Her loyalty to the benefactor left Carag feeling abandoned. She advised him to learn from Milling and prove himself worthy of the man’s trust, making Carag realize that the school’s gratitude to its wealthy patron could obstruct any attempt to expose him.
Later that day
Bridger Believes Carag
In class, [Bridger](entity:character-recall-character-bridger-2391d5d91579) told the students how he had once been trapped in a poacher’s snare and escaped without killing the man. His story reassured [Carag](entity:character-recall-character-carag-3a7587d0b80b) that not every woodwalker responded to human cruelty with murder.
After class, Carag confided what Milling had told him. Bridger admitted that he found Milling disturbing and urged Carag to stay away while cautiously learning what he intended. Carag finally had an adult ally who took his warning seriously.
Immediately after Carag spoke with Bridger
Juanita Warns Carag
[Juanita](entity:character-recall-character-juanita-626a09c07275), a spider woodwalker usually overlooked by everyone, approached [Carag](entity:character-recall-character-carag-3a7587d0b80b) in human form. She told him that the wolves intended to take revenge for losing the duel, though she had not heard how they planned to do it.
Carag apologized for having failed to notice her before and thanked her for the warning. Juanita slipped away as a spider, leaving Carag newly alert to the fact that small, easily ignored creatures could hear and know far more than others suspected.
The next scheduled weekend with the Ralstons
A Tense Return Home
[Carag](entity:character-recall-character-carag-3a7587d0b80b) returned to the Ralstons for the weekend, where [Anna](entity:character-recall-character-anna-ea2421a71401) had prepared vegetable lasagna and the family announced a camping trip to [Yellowstone](entity:location-recall-location-bdc57494dca0). He felt increasingly like a stranger in the house that had once been his refuge.
The distance was especially clear in his exchanges with [Melody](entity:character-recall-character-melody-6e365d1ef877) and Bingo. Carag no longer apologized automatically when Melody blamed him for breaking a toy, and his new confidence hinted that his time at [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0) was changing how he understood himself.
During the Yellowstone camping trip
Marlon Endangers Carag
While the family visited [Yellowstone](entity:location-recall-location-bdc57494dca0)’s hot springs, [Marlon](entity:character-recall-character-marlon-7adeec155694) taunted [Carag](entity:character-recall-character-carag-3a7587d0b80b) with the pocketknife he had stolen. Carag took it back, but Marlon tackled him and shoved him off the boardwalk toward the hot, acidic water.
Carag managed to climb out and restrain Marlon, but Marlon kicked the knife into the pool. It spun and exploded underwater, revealing that it had contained a listening or surveillance device. Carag realized Milling had been monitoring him through the gift.
That night at the Yellowstone campground
Carag Searches for His Family
[Carag](entity:character-recall-character-carag-3a7587d0b80b) refused to share a tent with [Marlon](entity:character-recall-character-marlon-7adeec155694) and slept outdoors. After [Anna](entity:character-recall-character-anna-ea2421a71401) checked on him, he waited until the Ralstons were asleep and transformed into a puma to search the forest for signs of his birth family.
He found traces of other animals but none belonging to his parents or [Mia](entity:character-recall-character-mia-f4a5d7eefe52). The failed search deepened his longing and left him more vulnerable to Milling’s offer to find them for him.
The morning after the campground night
The Bear Encounter
On a family hike, [Carag](entity:character-recall-character-carag-3a7587d0b80b) found fresh tracks from a female black bear and her cub close to the trail. He tried to draw the animals away from the Ralstons, hoping to transform and protect them if necessary.
Fear kept the transformation incomplete: fur, ears, and teeth appeared, but Carag could not become a puma. The bear and cub were distracted by berries and eventually moved away, while Carag concealed how close the danger had come.
After Carag returned to Clearwater High
Friends Share Their Worries
[Carag](entity:character-recall-character-carag-3a7587d0b80b) told [Holly](entity:character-recall-character-holly-12dd578371ff) and [Brandon](entity:character-recall-character-brandon-6869190e3394) about Milling’s surveillance device and [Juanita](entity:character-recall-character-juanita-626a09c07275)’s warning that the wolves planned revenge. Holly promised that the friends would keep watch over him, while Carag tried to keep the details of Milling’s larger scheme from spreading.
The school’s midyear exams were approaching, and each friend faced a different weakness: Holly feared written work, Brandon dreaded combat, and Carag still struggled to transform on command. Their shared anxiety gave their friendship a practical purpose as well as emotional comfort.
Before the midyear exams
Carag Begins Secret Lessons
Unable to stop thinking about Milling and the looming exams, [Carag](entity:character-recall-character-carag-3a7587d0b80b) wandered out at night and met [Bridger](entity:character-recall-character-bridger-2391d5d91579) in his coyote form. Bridger spoke about his lost son and the personal collapse that had once left him living as a stray before he found a reason to return to life.
He offered to help Carag master transformation before the exams, on the condition that they keep the lessons from Ellwood. Their early work focused on relaxation, including exercises that left Carag hanging upside down from a tree, but it gave him a trusted guide at last.
During the same period
Holly’s Plan for Brandon
[Holly](entity:character-recall-character-holly-12dd578371ff) devised a nighttime exercise to help [Brandon](entity:character-recall-character-brandon-6869190e3394) embrace his strength instead of fearing it. She led him and [Carag](entity:character-recall-character-carag-3a7587d0b80b) into the forest, where Brandon smashed a rotten tree trunk with his horns and discovered that using his power could feel exhilarating.
Brandon became carried away and charged toward the highway, where he attacked a passing Chrysler, lifting its front end and breaking a headlight. Carag intervened, jumped onto the vehicle, and struck Brandon’s nose to bring him back to himself before the damage became worse.
The day after Brandon attacked the Chrysler
The Wolves Set a Trap
During a lesson about animal behavior, [Carag](entity:character-recall-character-carag-3a7587d0b80b) noticed that [Jeffrey](entity:character-recall-character-jeffrey-d87c9cebdcf0) and his pack were watching him with unusual satisfaction. Lissa summoned Carag, [Holly](entity:character-recall-character-holly-12dd578371ff), and [Brandon](entity:character-recall-character-brandon-6869190e3394) to her office and accused them of the attack on the car.
Carag claimed responsibility to shield Holly, who was already close to expulsion after repeated disciplinary warnings. Brandon supported Carag’s account, and Lissa gave both boys a reprimand. The wolves’ knowledge of the incident revealed that someone had been watching them, and [Dorian](entity:character-recall-character-dorian-d83525ba2575) soon reported that [Trudy](entity:character-recall-character-trudy-42416d96a3a0) had smiled at Jeffrey and was likely helping him.
Later that day
Milling’s Threatening Message
[Carag](entity:character-recall-character-carag-3a7587d0b80b) received an email from Milling praising the car incident and claiming that humans might finally respect woodwalkers again. The message promised that, when the time came, humans would be punished for what they had done.
Carag tried to ask what Milling was planning, but the message was set to erase itself after two minutes. Its contents confirmed Carag’s fear that Milling’s campaign was real, while the disappearing email made it harder to prove what he had read.
In the weeks before the exams
Bridger’s Last Transformation Trick
[Bridger](entity:character-recall-character-bridger-2391d5d91579) trained [Carag](entity:character-recall-character-carag-3a7587d0b80b) to stay calm under pressure, first using the threat of a bucket of icy river water and later setting him against a coyote attack. Carag improved, then practiced repeated transformations until he could move between forms more reliably.
When Ellwood discovered the secret lessons, Bridger ended them rather than risk losing his position. He left Carag one final suggestion: connect each form to a distinct smell. Carag chose juniper for his human form and his own puma scent for the other, and found that the odors strengthened his chosen transformation.
During the winter weeks before exams
Carag and Lou Connect
One night [Carag](entity:character-recall-character-carag-3a7587d0b80b) found [Lou](entity:character-recall-character-lou-34df28db54a6) alone in the dark dining hall, looking at the stars. She told him that growing up among five brothers had made it hard to discover who she was, and asked whether he had found himself yet.
Carag admitted that he was still working on it. They shared an unguarded smile before Lou left, and their brief exchange gave Carag a rare feeling of understanding that was not defined by their predator-and-prey forms.
Shortly before the midyear exams
Carag Develops His Scent Cues
As winter settled over [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0), [Carag](entity:character-recall-character-carag-3a7587d0b80b) collected juniper berries and prepared a small packet with his own puma scent. He practiced using those odors alongside the word “[Timbuctù](entity:expression-recall-expression-timbuct-d94465a97210),” turning them into cues for shifting forms.
The combination made transformation easier during calm practice, but Carag still feared that panic would overwhelm the technique. With the exams only days away, the difference between being able to transform in training and doing so under pressure remained unresolved.
The exam period in December
The Midyear Exams Begin
The students began their exams in ordinary academic subjects, followed by tests in woodwalker knowledge and practical behavior. [Carag](entity:character-recall-character-carag-3a7587d0b80b) did well in most written subjects, while [Holly](entity:character-recall-character-holly-12dd578371ff) scraped through and [Brandon](entity:character-recall-character-brandon-6869190e3394) excelled in mathematics and physics.
In a practical exercise, Carag retrieved his belongings from [Theo](entity:character-recall-character-theo-107bd6003b61) after approaching unnoticed. The success confirmed that he could use his predatory skills effectively, but the most consequential tests—combat and transformation—were still ahead.
The final day of the midyear exams
Brandon Passes Combat
In the school’s great hall, [Brandon](entity:character-recall-character-brandon-6869190e3394) was drawn first for the combat examination. Brighteye challenged him as a wolf, and Brandon finally charged rather than freezing with fear.
He defended himself well and earned an eight. His success showed that [Holly](entity:character-recall-character-holly-12dd578371ff)’s exercise had helped him trust his own strength, and [Carag](entity:character-recall-character-carag-3a7587d0b80b) and Holly celebrated as their friend returned from the arena with a broad smile.
Later in the final exam session
Carag Fights Brighteye
[Carag](entity:character-recall-character-carag-3a7587d0b80b)’s combat test came with [Bill Brighteye](entity:character-recall-character-bill-brighteye-df965d84c048) as his opponent. Seeing Milling among the exam observers, Carag deliberately fought weakly at first, hoping that a poor performance would make Milling lose interest in him.
Brighteye’s attack hurt Carag’s shoulder and provoked his instinctive strength. Carag struck back, pinned the wolf, and won the bout despite his plan to lose. Brighteye awarded him an eight and praised his talent, inadvertently making Carag more valuable in Milling’s eyes.
Immediately after the combat exam
Carag Fails Metamorphosis
For the transformation test, [Carag](entity:character-recall-character-carag-3a7587d0b80b) brought his juniper and puma-scent packets for reassurance. Ellwood mistook them for illicit aids and handed them to Lissa, who ruled that Carag could not use them during the exam.
With Milling watching and the pressure mounting, Carag could not summon his puma form, even after whispering “[Timbuctù](entity:expression-recall-expression-timbuct-d94465a97210).” He failed the test, leaving him at risk of repeating the term and giving Milling another reason to pursue him.
After the midyear examinations
Milling Offers an Alliance
Milling cornered [Carag](entity:character-recall-character-carag-3a7587d0b80b) in an empty classroom and asked whether he would stand with him or against him. He admitted that he had gathered hundreds of allies and wanted Carag’s help because puma woodwalkers were rare and valuable.
Carag challenged him about wanting to kill humans. Milling replied that killing would be too simple, confirmed that the pocketknife had been a listening device, and offered to find Carag’s family if he joined. The promise struck directly at Carag’s deepest longing, leaving him with a decision to make by the next evening.
The night after the exams
Carag Leaves to Think
Overwhelmed by Milling’s offer and the shame of failing transformation, [Carag](entity:character-recall-character-carag-3a7587d0b80b) left the school alone. He wandered through the snowy mountains, imagining the possibility that Milling could reunite him with his family, but also recognizing that joining him might mean becoming part of a campaign against humans.
Carag felt that he belonged neither entirely to human society nor simply to a solitary puma life. His need for family and his growing trust in his friends pulled against the fear of refusing a powerful man who could become a dangerous enemy.
At dawn the following morning
Hunters Pick Up Carag’s Trail
Far from the school’s protected grounds, [Carag](entity:character-recall-character-carag-3a7587d0b80b) heard hunting dogs tracking prey and realized they might be after him. He tried to flee through the snowy forest, but the pack gained ground and a hunter followed on a snowmobile.
Carag found an isolated cabin and attempted to seek help, but it was locked. He returned to puma form and continued running, using a fallen tree over a muddy ditch to delay the dogs, though the hunter and pack soon resumed the pursuit.
Later that morning
Carag Tries to Lose the Hounds
[Carag](entity:character-recall-character-carag-3a7587d0b80b) used false tracks and a river crossing to confuse the dogs, plunging into freezing water and letting the current carry him downstream before he reached the opposite bank. For a moment, the hounds seemed to have lost him.
They soon found his scent again. Exhausted and far from the school, Carag realized that his failure to stay within the protected area had left him dangerously exposed. He could no longer rely on speed alone and had to attempt a transformation while terrified.
During the same morning pursuit
The Shot and the Transformation
As the dogs surrounded [Carag](entity:character-recall-character-carag-3a7587d0b80b), [Shadow and Wing](entity:character-recall-character-shadow-wing-2a61eebb0f29) arrived from the air and attacked the hounds, while [Wing](entity:character-recall-character-wing-326d9abda20a) went to seek help. Carag climbed a tree to escape the pack, but a hunter shot at him; the bullet grazed his back as he made a desperate leap down the slope.
Bleeding and barely able to move, Carag searched for juniper. [Shadow](entity:character-recall-character-shadow-7547723385f2) spotted a bush, and its scent helped Carag transform into a human despite his panic and injury. He shouted at the dogs and drove them away, buying time until help could reach him.
Shortly after Carag reached the road
The School Rescues Carag
[Shadow](entity:character-recall-character-shadow-7547723385f2) guided the injured [Carag](entity:character-recall-character-carag-3a7587d0b80b) to a road, where [Bridger](entity:character-recall-character-bridger-2391d5d91579) and Sherri arrived with the school’s vehicle. Carag collapsed as Bridger helped wrap him in a blanket and get him to the infirmary.
Before losing consciousness, Carag thought that he was still alive and would soon be home. The rescue saved him from the hunter and established that his friends and teachers had come looking for him even when he had gone off alone.
After Carag woke in the infirmary
Carag Rejects Milling
[Carag](entity:character-recall-character-carag-3a7587d0b80b) woke with [Lou](entity:character-recall-character-lou-34df28db54a6) beside him. She apologized for having treated him as though his puma nature were his fault, and admitted that she had sensed something was wrong when he left. She also urged him to refuse Milling, whose pressure and promises seemed untrustworthy.
Lissa and Ellwood then told Carag that the teachers had reconsidered his failed exam after hearing how he transformed under mortal danger; they would promote him. Once recovered enough to use a phone, Carag called Milling and refused the alliance. Milling answered with a cold promise that Carag would regret it.
Immediately after Carag’s call to Milling
The Fly Spy Is Caught
After [Bridger](entity:character-recall-character-bridger-2391d5d91579) left the infirmary, [Carag](entity:character-recall-character-carag-3a7587d0b80b) sensed that a tiny woodwalker was still present. He realized that the fly circling the room was a shapeshifter spy, likely responsible for passing information about him and [Brandon](entity:character-recall-character-brandon-6869190e3394) to Milling.
Carag shut the window and summoned Bridger and Sherri. Lissa, Brighteye, and the others trapped the fly until it transformed into a young man, who refused to answer questions. The school photographed and fingerprinted him before releasing him, but could not determine whether he was Milling’s only spy.
Two days later, just before Christmas break
The Winter Celebration
[Carag](entity:character-recall-character-carag-3a7587d0b80b) recovered enough to attend [Clearwater High](entity:location-recall-location-clearwater-high-4b00a0b707a0)’s end-of-year celebration in the decorated basement. His friends gathered around food, music, and dancing, and Carag found himself enjoying the warmth of the school despite Milling’s threat and the uncertain future.
The wolf pack tried to use [Leroy](entity:character-recall-character-leroy-d1651ea5533b)’s skunk scent to incapacitate Carag, but [Cliff](entity:character-recall-character-cliff-ab2d5219ceb7) accidentally kicked Leroy and was hit by the spray instead. The prank backfired, the wolves had to leave, and [Holly](entity:character-recall-character-holly-12dd578371ff) ended up swimming in the punch while [Brandon](entity:character-recall-character-brandon-6869190e3394) drained the bowl in bison form.
At the end of the celebration
Carag Accepts His Woodwalker Life
With a candy in his pocket and an improvised punch-bowl helmet on his head, [Carag](entity:character-recall-character-carag-3a7587d0b80b) looked around at the friends and classmates who had become part of his life. His human foster home, his estranged birth family, and Milling’s offer still remained unresolved, but he no longer felt that he had to reject one side of himself to belong.
Carag understood that he would never be simply human, and that no longer seemed like a failure. He had found a place among woodwalkers, learned to defend the people he cared about, and chose to take pride in being one of them.